Resultados: 3

Serious Game e-Baby Família: an educational technology for premature infant care

Rev. bras. enferm; 73 (4), 2020
ABSTRACT Objectives: to develop and assess the serious game e-Baby Família with parents of premature infants. Methods: a methodological study regarding the development of the serious game, with participatory design in scope definition, starting from parents' learning needs about premature infant car...

Gender, sexuality and violence: perception of mobilized adolescents in an online game

Rev. bras. enferm; 71 (supl.1), 2018
ABSTRACT Objective: To identify and analyze the perception of high school students about violence in intimacy relations in adolescence, in the light of the category Gender. Method: A qualitative, descriptive and exploratory study, based on the comments of 27 adolescents participating in the online game...

The game as strategy for approach to sexuality with adolescents: theoretical-methodological ections

Rev. bras. enferm; 70 (2), 2017
ABSTRACT Objective: To describe the Papo Reto [Straight Talk] game and reflect on its theoretical-methodological basis. Method: Analytical study on the process of elaboration of the Papo Reto online game, destined to adolescents aged 15-18 years, with access to the Game between 2014 and 2015. Results:...